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PG Diploma in Mobile Computing (PG-DMC)

NSQF level: 8

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The Post-Graduate Diploma in Mobile Computing (PG-DMC) {erstwhile PG Diploma in Wireless and Mobile Computing (PG-DWiMC)} is one of the pioneering programme of ACTS. The PG-DMC Course is targeted towards the engineers who wish to venture into the domain of Mobile Computing. The Course aims to groom the students to enable them to work on current technology scenarios as well as prepare them to pace with the changing face of technology and requirements of an exponentially growing Mobile industry. The PG - DMC Course curriculum has been designed keeping in view the emerging trends in mobile technology as well as contemporary and futuristic human resource requirements of the Mobile Industry. The entire course syllabus, course ware, teaching methodology have been derived from the rich research and development background of C-DAC. The depth and width of the course is unique in the industry covering a wide spectrum of the ICT industry.
  • Graduate in Engineering (10+2+4 or 10+3+3 years) in IT / Computer Science / Electronics / Telecommunications / Electrical / Instrumentation. OR MSc/MS (10+2+3+2 years) in Computer Science, IT, Electronics. 
  • Mathematics in 10+2 (exempted for candidates with Diploma + Engineering) OR
  • Post Graduate Degree in Engineering Sciences with corresponding basic degree (e.g. MSc in Computer Science, IT, Electronics) OR
  • Post Graduate Degree in Mathematics or allied areas, OR
  • MCA
  • The candidates must have secured a minimum of 50% marks in their qualifying examination.

The total fees of the course is Rs. 90,000/- plus Goods and Service Tax (GST) currently 18%.

The course fees has to be paid in two installment as per the schedule.
  • First installment is Rs. 10,000/- plus Goods and Service Tax (GST) currently 18%.
  • Second installment is Rs. 80,000/- plus Goods and Service Tax (GST) currently 18%.
  

Revision of C Programming, Pointers, Functions (Call by value and reference), Recursion, Arrays using Pointers, Structures, Union, Enumeration and Typedef, File handling, Discussion on Object oriented concepts Classes and Objects, Namespaces, Templates, Access Specifiers, Overloading, Inheritance, Polymorphism, Beginning with C++, C++ Tokens, Initialization, C++ Operators, C++ Type Conversion & Type Casting Static Members, Constant Members Expressions, Control Structure Functions in C++, Constructors, Encapsulating into an object, Destructors, Associations, Inner Classes Memory Management and pointers Inheritance, Virtual Functions, Polymorphism, Interfaces Exception Handling, Managing Console I/O Operations Working with files, Basic concepts of Test-driven development & Unit testing with examples in C++, Introduction to STL(Standard Type Libraries)

  

Introduction to STL (Standard Type Libraries), Define the problem, Identify the problem, Introduction to Problem Solving, Problem solving basics, Defining creativity v/s innovation, Find Creative Solutions using creativity tools, Effective problem solving approaches, Critical thinking and information analysis, Brainstorming, Reverse Brainstorming, Imagineering, Mind Mapping, Six Thinking Hats: A Tool to Strengthen Critical Thinking, Collaboration, , Communication, and Creativity Skills, Analyzing the situation, Gathering information, Identifying solution criteria, Decision Making Methods, Charts and Diagrams, Applying outcome-based thinking, 

Evaluate and Select solution :Pro’s and Con’s, Force field analysis, Feasibility/Capability Analysis, Decision analysis, evaluating problems, Choosing among alternatives, Qualitative analysis, discussing qualitative analysis techniques, Establishing objectives, Assigning weight to objectives in order to make the best decision, Creating a satisfaction scale to choose between alternatives, Implementing Decisions , Create an action plan, Break solution into action steps, Prioritize actions and assign roles (setting priorities for taking action), Follow-up at milestones

Algorithm & Data Structures: Introductory Concepts, Algorithm Constructs, OO design: Abstract Data Types (ADTs)

Basic Data Structures: Arrays, Stacks, Queues, Linked lists, Trees and hierarchical orders, Introduction to trees, Abstract trees, Tree traversals, Binary trees, Search trees, AVL trees, Searching & sorting algorithms: Objectives of Searching, The Sequential Search, The Binary Search, Introduction to sorting, Insertion sort, Bubble sort, Heap sort, Merge sort, Quick sort Graph algorithms: Introduction to graph theory, Graph data structures, Graph traversals

Algorithm design: Introduction to algorithm design techniques, Greedy algorithms, Divide-and-conquer algorithms, Dynamic programming, Backtracking algorithms, Branch-and-bound algorithms, stochastic algorithms, Analysis of different Algorithms, Complexity, Application of Data structures

OS Concepts

40 Hours  
  

Operating System Concepts,What is an OS,Processes, Scheduling & Synchronization,Memory management,Virtual Memory and Paging,Linux Shell Programming

  

Need of RDBMS Client/Server, Computing Codd’s Rules Data Models Normalization Techniques ER Diagrams, Data Flow Diagrams SQL: DDL, DML, DCL, Sub query Joins, SQL Functions Stored Procedures

NoSQL concepts, Introduction to MongoDB

  

Data Types, Operators and Language, Constructs, Inner Classes and Inheritance, Interface and Package, Exceptions, Collections, Threads, Java.lang, Java.util, Java.awt, Java.io, Java Virtual Machine, Java Persistent, Servlets.

  

Java Server Pages, JDBC, JavaBeans, Java, Security, Naming, Services, Java Annotations, Java, Mail, Java Messaging Services, Transactions, Apache maven, Introduction to hibernate, HQL, Hibernate, Spring Framework, Hands on Web services –JSON/XML /oData (data format conversation), Introduction to Spring Boot

Android Programming

116 Hours  
  

Introduction of android Why develop for android Android SDK features, Introduction to Kotlin Programming Language, Creating android activities Fundamental android UI design Intents, adapters, dialogs, Android Technique for saving database in Androids, Maps, Geocoding, Location based services Toast, using alarms, Instant messaging Using blue tooth Using Telephony, Introducing sensor manager Managing network and wi-fi connection Advanced androids development Implement AIDL Interface, Push Notification in Android Material Design, Augmentation of reality application like Wikitude etc, Retrofit and Volley Libraries Retrofit vs Volley Integration with Social Networking like Facebook, Twitter etc Uploading application in play store, Introduction to Reactive Programming

iOS Programming

114 Hours  
  

Introducing iOS core specifications Understanding iOS input and output Using Xcode and Interface builder Views and Controllers, Creating and Managing Table Views Core Data and Address Book Graphics and Animation, Core Motion, Core Location and Maps Networking, JSON, Push Notifications into iOS Introduction to Reactive Programming, iCloud, Uploading in application in apple store

  

HTML 5.0,CSS,jScripts, jQuery, jQuery Mobile,REST API,MBass (mobile backend as a service), Introduction to Flutter, Cross Platform App design,Intel framework for mobile  

    
    

Project

120 Hours  
    
After completion of course students will be able to acquire the following skills:
  • Design and build advanced native apps on Android and iOS platform,work with cross-functional teams to define, design, and ship  new features, unit-test code for sturdiness, including edge cases, usability, and general reliability. Identify and correct bottlenecks and  fix bugs,continuously discover, evaluate, and implement new technologies to maximize development efficiency.
  • Design and build Hybrid mobile apps through HTML5, CSS, and JavaScript web standards.
  • Analyse and explain the behaviour of programs involving the fundamental program constructs, Design and implement a class based on  attributes and behaviours of objects. Design and implement components like: Session, Entity, EJBs. Understand the multi-tier  architecture of web-based enterprise applications using Enterprise JavaBeans. Integrate Servlets, JSPs with EJB and Databases in J2EE  application. Understand the deployment descriptor and enterprise application deployment.
  • How to think creatively, analytically and abstractly about computational problems.
C-DACs - Advanced Computing Training School
Address
:
B-30, Sector 62, Institutional Area, Noida
Uttar Pradesh 201307
Telephone
:
0120-3063371-73
Contact Person
:
Mr. V.K. Sharma
Fax
:
0120-3063374
e-Mail
:
cdacacts-noida[at]cdac[dot]in
Courses
:
PG-DAC, PG-DVLSI, PG-DGi, PG-DESD, PG-DMC, PG-DITISS, PG-DAI, PG-DBDA, PG-DIoT
Sunbeam Institute of Information Technology
Address
:
Sunbeam IT Park, Phase-II (Rajiv Gandhi Infotech Park) Hinjewadi, Pune
Maharashtra 411057
Telephone
:
7410071951
Contact Person
:
Mr. Nitin Kudale, C.E.O.
Fax
:
020 –24260308
e-Mail
:
siit[at]sunbeaminfo[dot]com
Courses
:
PG-DAC, PG-DESD, PG-DMC, DASDM, PG-DBDA

 Q. What is the Eligibility for PG-Diploma in Mobile Computing?  

A. The eligibility Criteria for PG-DMC is candidate holding any one of the following  degrees

  • Graduate in Engineering (10+2+4 or 10+3+3 years) in IT / Computer Science / Electronics / Telecommunications / Electrical / Instrumentation. OR MSc/MS (10+2+3+2 years) in Computer Science, IT, Electronics. 
  • Mathematics in 10+2 (exempted for candidates with Diploma + Engineering) OR
  • Post Graduate Degree in Engineering Sciences with corresponding basic degree (e.g. MSc in Computer Science, IT, Electronics) OR
  • Post Graduate Degree in Mathematics or allied areas, OR
  • MCA
  • The candidates must have secured a minimum of 50% marks in their qualifying examination.


Q. What is the selection criterion?  

A. The selection process consists of a C-DAC Common Admission Test         (C-CAT).


Q. What is Fee of course? 

A. The fees for the PG-DMC course is Rs. 90,000/- (Rupees Ninety Thousand only) plus 18% GST.  


Q. When the course does commence?  

A. Twice in a year in the month of August and February. Admission process will start in month of May and November every year. 


Q. Duration of the course?  

A. 24 weeks’ full-time course 


Q. Infrastructure Facilities available?  

A. Fully equipped classrooms capacity to accommodate students and state-of-art labs to explore you computing skills 


Q. Hostel & Canteen facility available?  

A. Accommodation for out station candidates is facilitated by some of centers. Please refer Admission Booklet .


Q. Bank loan assistance for the other centers?  

A. Facility of educational loans is provided for the selected candidates, which is available at all nationalized banks.


Q. Revision of the course contents, is it every six months?  

A. The course contents are revised according to the real world needs and when found relevant to the market demands.


Q. Do you have centralized placement cell?  

A. Yes, we do have a centralized placement programme where the  respective centers actively  coordinate the task of organizing the   campus interviews for all the students.


Q. What is the value of the course in the international market?  

A. The course has been a trend-setting course due to its unique curriculum and the opportunities that it generates; hence it gives the edge over above for the students and gives an international edge.